Name George Trakas
Date of birth June 19, 1982
Profile Software Engineer at Gloman & Independent Game Developer
Phone (+30) 6944-914-816
Competencies
Full-time Software Engineer at Gloman, with 15+ years of experience in the IT industry spanning hardware repair, e-shop administration, sales, and software development. Excellent knowledge of C#, OOP, and Godot Engine. Alongside my day job I develop Zooels, a match-3 casual ad-supported game, and I'm polishing my second game, a full-length, open world, sandbox, procedurally generated roguelike RPG.
Microsoft Windows/Server, Android, Linux: Deployment, configuration, repair. Some experience with macOS.
ASP.NET, Firebase, JSON, REST APIs, HTTP, JavaScript, HTML, CSS, Google Ads, Analytics, AdMob
C#, Git, Visual Studio, JetBrains IDEs, .NET, WPF, WinForms, SQL, Python, Java, Rust, Debugging, Optimization
Godot Engine, MonoGame, Pygame, GDScript, RPG mechanics, NPC AI. Mostly experienced in 2D games.
PC assembly, Laptop & Mobile repair, Component-level repair, Soldering
Prompt engineering, LLM APIs (OpenAI, Anthropic/Claude), RAG pipelines, AI agents, embeddings, Claude Code / agentic tooling
A match-3 casual, ad-supported puzzle game published on Google Play. Built solo end-to-end: gameplay, monetization (AdMob), and analytics.
A full-length, open world, sandbox, procedurally generated roguelike RPG — currently in development. NPC AI and world generation systems are the current focus.
Coming Soon
Bachelor of Science: Alexander Technological Educational Institute - Thessaloniki